Siege of Dungeon
The mission statement of Binary Tree Studio is to create fun, interactive, exploratory-richful idle games. We are dedicated to providing players a unique and enriched experience. By having an accepting and sharing spirit with different creative minds, we aim to manifest our originality and characteristics. In the past, our company established a crowd-funding project on Kickstarter and succeeded to raise a fund and obtain support from backers and social media.
We combined various rogue-lite elements with traditional turn-based battles, creating the challenging “Siege of Dungeon.” In this one-of-a-kind random dungeon, countless rewards, events, enemies and traps await. After each task, your combination of character skills and relics will slowly take shape, forming your unique combat style. After successive heated battles, you will reach the deepest part of the dungeon.